My name is Aurélien Oger and I am a Belgian CG artist.
I graduated from Haute Ecole Albert Jacquard based in Belgium and the University of the West of Scotland in Paisley.
I love art, I love what I do!
I am a hard working and motivated individual who seeks to gain more experience and expertise. What I enjoy the most about Computer Graphics is the Modelling aspects, although, I can do texturing, animation and rendering as I have previous experience in each domain.
My ambition are primarily to master 3D modelling and completing myself by working on becoming a 3D Environment/Props Artist.
My main inspirations are Grant Warwick, Andrew Scott, Albert Valls Punsich or Mathew O just to name a few of them. Their works are much appreciated by me.
I learned modelling using Cinema 4D, however decided to learn Maya and 3DsMax in addition to this. I use Substance Painter and Photoshop for texturing, and also have some knowledge of Zbrush for the high polygon modelling.
To do my renders, I rather use Arnold for Maya.
And finally, I appreciate constructive criticism as I strongly believe it will help me progress, so
If you have any advice you are willing to give in terms of my work, please feel free to.